Audio Visualizer using a Perlin Noise Algorithm. Coded fully by me in Processing 4.3
The goal of this visualiser was to demonstrate how the use of a data algorithm (perlin noise) could be applied to different disciplines. The same algorithm used in the previous rendered environment is used here to create an audio visualiser. The visualiser takes in any .mp3 file and exports a beautiful rhythmic pattern of reactive ellipses. the algorithm removes outliers in the audios noise frequency to create a wave of visually digestible sound. Link to full clip below:
How else can Perlin noise or other algorithms be used to create in different design mediums?