GLOSSARY OF TERMS

Here’s a glossary of the terms mentioned in my Evaluative Report:

Glossary of Terms

YOLO (You Only Look Once): A real-time object detection system that uses deep learning to identify and classify objects within images or videos. YOLO is known for its speed and accuracy in detecting multiple objects simultaneously.

COCO (Common Objects in Context): A large-scale dataset used for object detection, segmentation, and image captioning. It includes over 320,000 images with 80 object categories, providing a benchmark for training machine learning algorithms in computer vision.

Mediapipe: An open-source framework developed by Google for building multimodal applications. It provides solutions for hand tracking, facial recognition, object detection, and more, enabling real-time processing of sensor and visual data.

Point Cloud: A collection of data points in 3D space that represent the external surface of an object or environment. It is often used in 3D scanning, modeling, and visualization to create digital representations of physical objects.

Difference Between Machine Learning and AI:

Artificial Intelligence (AI) is a broader concept that refers to machines designed to simulate human intelligence, capable of performing tasks like problem-solving and decision-making.

Machine Learning (ML) is a subset of AI focused on enabling systems to learn from data without explicit programming. ML uses algorithms to identify patterns and make predictions based on data.

Open Source: Software that is freely available for anyone to use, modify, and distribute. The source code is accessible to the public, encouraging collaboration, customization, and transparency in development.

Zettabyte: A unit of digital information storage equivalent to one trillion gigabytes (or 1,000 exabytes). It is used to measure massive amounts of data, such as global internet traffic or large-scale datasets.

UI (User Interface): The interface through which users interact with a computer system or application. UI design focuses on making digital tools intuitive and user-friendly, balancing aesthetics with functionality.

Inside-Out Architecture: A design concept By Richard Rodgers that emphasizes exposing the internal structure and functionality of a building or object, making typically hidden elements visible to the user. It aims to create transparency and foster a deeper understanding of how a system or space operates.

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